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LOL

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PG-13
2006

LOL is a compelling feature film that debuted in 2006, marking the beginning of the "mumblecore" film movement. The movie, distinctly driven by digital technologies, provides an unconventional yet insightful commentary on how the burgeoning age of the internet affects human relationships and communication.

LOL is an experimental and indie comedy-drama, written and directed by acclaimed director Joe Swanberg. It stars Swanberg himself along with C. Mason Wells and Kevin Bewersdorf. The movie is a fresh perspective on the intersection of technology and human communication; it dips into the complexities arising from the reliance on technology and how it often eclipses personal, face-to-face interactions.

Unlike traditional storytelling, LOL does not rely on a propelling linear plot. Instead, it is formed by a series of loosely linked scenarios, which together provide an overall narrative that subtly depicts the contemporary struggle to connect in an increasingly digital world. The sequences are representative of everyday modern life, thus creating a powerful and relatable storyline.

Swanberg takes on the role of Tim, a man who is so engulfed in his digital relationships that he fails to catch cues and maintain proper relationships in his physical world. C. Mason Wells, playing the role of Chris, is seen as a young man who tries to balance the influence of technology in his personal life. The struggles his character faces as he tries to maintain a relationship with his long-distance girlfriend offer viewers a poignant commentary and, at times, a comedic edge. The third lead, Kevin Bewersdorf, embodies Alex, grappling with his overdependence on online dating platforms.

Each character's real-life conflicts and dilemmas around technology form the core of LOL. Much of the content, in each sequence, portrays the comedic and often absurd realities of living life in an era dominated by digital communication. Using the slice-of-life approach, the film puts on display the ambition, insecurities, failures, and victories of the protagonists, allowing the audience to identify with their struggles.

LOL uniquely brings together dialogue improvisation and partially scripted scenes. The dialogue is free-flowing, colloquial, and highly realistic, capturing the true essence of real-life conversations with all their awkward pauses and anxiety-provoking moments. This improvisational approach makes the dialogue and characters relatable and authentic, making the audience feel as though they are only a fly on the wall, observing the daily lives of three friends.

The film also makes remarkable use of technology. From webcams, Skype calls, and videos to text messages and emails, the transformative power of the digital age comes alive in its narrative. It keenly explores the implications of technology-mediated friendship, love, and intimacy. In its keen observance of the effects of technology on personal relationships, LOL provides an authentic view into the digital divide that separates people despite their constant online 'connections'.

The 'mumblecore' aesthetic of the film allows for a low-budget production with digital video cameras. This minimalist technique goes a long way in giving the film an organic feel. The film's visually simplistic style also enhances the realistic depiction of characters' lives and allows for the themes of the story to shine through.

The font of the film lies within the exploration of the human psyche in the age of digital communication. The central theme revolves around the effects of technology on personal relationships and communication. In particular, it delves deeply into situations where technology hinders rather than helps in fostering genuine connections.

In conclusion, LOL is a distinctive, thoughtful probe into the irony of modern communication; a world where the instruments that were invented to bring people closer have ironically made personal connections trickier. Swanberg, Wells, and Bewersdorf each bring a nuanced, relatable portrayal of young men grappling with the peculiarities of the digital age. The film is a must-watch for anyone interested in independent cinema, offering a truly unique perspective on the nuances of human communication in the digital era. Particularly for the increasingly tech-savvy generation, LOL is an engaging modern portrayal that you wouldn't want to miss.

LOL is a Drama, Comedy, Romance movie released in 2006. It has a runtime of 81 min. Critics and viewers have rated it mostly poor reviews, with an IMDb score of 4.7. It also holds a MetaScore of 72.

How to Watch LOL

Where can I stream LOL movie online? LOL is available to watch and stream at Amazon Prime.

4.7/10
72/100
Director
Joe Swanberg
Stars
Kevin Bewersdorf, Joe Swanberg, C. Mason Wells, Tipper Newton, Brigid Reagan, Greta Gerwig, Kate Winterich
Also starring Joe Swanberg